Posts Tagged ‘gear’

Holy Paladin Ruby Sanctum Gear List

Wednesday, June 23rd, 2010

It’s that time again! Another round of stepping out of some fire and cleansing some stuff. Another round if icons and names. Another incremental increase in stats. And for flavour, another trinket.

Let’s see what Halion’s loot table has in store for holy pallies.

10 player:

The belt’s a much cheaper and lower ilevel alternative to spending frost emblems or a few grand for the current 264 equivalents. I suspect that it’ll be an upgrade for approximately zero of us. The gloves are good if you don’t mind wearing gross leather and haven’t had access to, say, the gloves from 25-player Deathwhisper. At least the cloak pairs its lame mp5 with haste, making it a nice alternative — again — to blowing frost emblems on the crit/mp5 cloak.

25 player:

The boots are great, grab ‘em. The cloak is fantastic but, like the cape from Dreamwalker, you’ll have to pry it out of the cold dead hands of every caster dps in the raid. Let us know how that goes. The ring’s Wowhead tooltip is apparently lying to us, evidentially the item has haste instead of crit. So, not too shabby.

And then there’s a sea of non-plate upgrades. Grab ‘em only if they’re about to be disenchanted, I say.

The trinket is the only truly interesting bit of loot in the raid. Let’s look at it from a few perspectives.

In the ranking of trinkets with passive spell power, it comes in second only to the heroic [Althor's Abacus]. Presumably the heroic twilight scale will come in first. That alone makes it interesting for a lot of healers in a lot of situations.

But the on-use effect is where the real fun begins. For 15 seconds every two minutes our direct heals leave a 6 second buff on people who then heal people within 10 yards every second. Read that twice.

First, the cooldown is disappointing. We’ll only get a few swings at it each fight. That’s fine for the single exhale in a farming Festergut kill these days, but it won’t do a thing for Sindragosa’s constant frost AoE pulse. The trinket is nothing like a pocket druid, it’s more like being able to duct tape healing stream totems to a few of your raiders a few times a fight.

The range of the AoE healing buff further limits when it’s helpful. If you’re spread out and still want lots of raid healing, you’re out of luck. That applies to a decent number of raiders in a decent number of fights.

The most critical limiting factor, though, is that it’s only proced by direct heals. The closest we have to a multi-target direct heal is the [Glyph of Holy Light], and the current working theory is that the glyph heals won’t trigger the buff. If this ends up being the case then this trinket will almost certainly be put to better use in the hands of shammies and priests.

Finally, it’s fun to imagine the trinket’s proc generating shields during [Val'anyr, Hammer of Ancient Kings]’s proc. That might be a bit of a stretch, given that JoL doesn’t generate shields, but one can hope. Right?

We’ll see. I’ll try to upgrade this post once I learn how the trinket really works.

filtering heroic tanking loot

Tuesday, December 30th, 2008

A while ago I did a post on tanking blues from Northrend instances.  I got a surprising amount of use out of that list.  I’d take a peek at it before running with some PUG to make sure that I have quests whose rewards are actually useful.

I started running heroics yesterday — two Violet Hold clears so far with very little trouble! — so I thought I’d build a similar post for heroic drops.  I made it through a few screens of heroic drops, picking out pally tanking pieces by hand, before I got tired of it.

Let’s be honest.  Those posts, without analysis, are just static snapshots of WoWHead searches.  Let’s learn to go straight to the source.

I sat down to come up with a set of filters which would let us narrow in on tanking items.  I had been putting this off because I thought it would be pretty tedious but, you know, it wasn’t all that bad.  I’m still surprised by the number of people I find in-game who haven’t heard of WoWHead.  I figure more exposure for them translates indirectly to more effective pugs for all of us ;).

The search we’ll be analyzing is linked as ‘tanking heroic drops‘ over on the sidebar.

database-itemsWe want to see all items. It’s tempting to zoom in on plate items, but then we miss rings, amulets, cloaks, weapons, etc.

usable-by-paladinThis is a great way to filter out a lot of items that we can’t use.  Staffs, relics, idols, daggers, ranged weapons — all that nonsense.  This is a lot easier than trying to filter those all out individually.

level-200 This is how we limit to five-man heroic drops.  We’ll see later that we have a filter for items that drop from heroics, but that includes “Heroic” versions of 10-mans, what the rest of us call 25-mans.  We just have to know that ilevel 200 is used for Heroic drops.  One way to see this is to look at a given item slot and sort by ilevel.  You’ll can correlate the source column with the ilevel column.

broad-filtersThese are our very broad searches.  Searching for strength and stamina here is for the benefit of the non-plate slots.  This stops us from seeing all those int and spirit rings, for example.

no-pvpHonestly, I’m not quite sure why we need this.  It seems that PvP items are sneaking in past the heroic drop filter, which doesn’t make a lot of sense to me.  I continue my fine tradition of pretending that PvP doesn’t exist by filtering these items right out.

If you take a look at the results now you’ll see that we’re getting really close.  There are still lots of drops for our DPS plate brethren in amongst our nice tanking pieces, though.

specific-filtersThis is where our specific filters come in.  If you flip through the results you’ll notice that haste, armor pen, and crit are never combined with tanking stats.  At least, as far as I could tell.  We filter almost all of the DPS items by only seeing items that don’t have these stats.  There are still some DPS pieces left that only have hit or expertise, though, because those two stats are definitely found along-side tanking stats.  That’s OK, it’s only a few.

We have to be careful with these specific searches.  They reflect how Blizzard is currently spending an item’s budget on stats for a given role.  It could change at any time, and it might not even be valid for higher level items which might start to spend their increased budget on more stats.  It’s very situational.  But this set of searches seems to work pretty well for heroic drops for now.

Et viola.  In the end we’re left with a nice comfortable list of about 40 tanking items that drop from heroic 5-mans in wrath.  Instead of a static blog post, though, you have an interactive WoWHead search page to browse through!  You can zoom in on item slots by refining the search with subcategories.  You can sort by a given stat that happens to be a priority.  You can search amongst the results for bosses and zones.  Good times.

So go, search your brains out.  Don’t let WoW blog authors do it for you.

Comparing gear with Pawn

Wednesday, November 26th, 2008

I had quite the stroke of luck today.  I decided to give Pawn a try now that I’m up in Outland and have added some dungeon runs into the leveling mix.  I’m starting to see decent blues and wanted to start building up healing and tanking sets which wouldn’t be too awfully embarrassing in Northrend.

I’d used Pawn on a previous Hunter but I hadn’t given it a try with the new Paladin itemization that hit in 3.0.  I asked Google if anyone else had and, lo and behold, found that there’s been a fantastic thread about Pawn scales for Paladins on Elitist Jerks over just the last few days.  Oh interwebs, is there anything you don’t know?!

What’s Pawn, I hear you asking?  I’m glad you asked!

It’s an addon which adds a line to the item tooltip which tries to quantify an item’s stats.  You give it weights for all the various stats and it presents you with the sum.  Say you have an item with 2 strength and 3 stamina, and you give strength 10 points and stamina 1 point, it’ll assign the value of 23 to the item.

Adding different scales for stats for tanking or for healing lets us eyeball whether or not a new incoming item might be worth adding into either of our sets.  I chose two of the example scales from the EJ thread and took some screen shots to use as an example:

The first two pieces, a quest reward and regular ramps drop, aren’t hugely different.  You can see small differences in the RatingBuster stat breakdown in the bottom of the frame.  The third item is a kara drop linked from atlasloot.  It’s a much better tanking piece than either of the other two.

What pawn is good for us summarizing that really noisy RatingBuster data.  You can see the ‘wowhead PvE prot’ scale doing a decent job of summarizing the differences in the stats which are interesting for tanking.  The kara drop’s pawn value is twice the others.  That’s not a subtle difference.

And look at what is happening with the ‘frmorrison Holy’ scale.  It’s barely different between the items!  This comes from the lack of Intellect in the tanking kara piece.  Let’s see a healing plate drop from Kara:

Now we’re talkin’!  The increase in Int, spell power, and mp5 add up to give it a much better holy pawn value.

It is very important to keep in mind that these values are inherently limited.  A single holy scale doesn’t know if you want to prefer spell power or mp5 depending on if you’re in short or long fights.  To start to delve into that level of detail you start to add more and more scales with different multipliers.  DPS classes may want different scales for being hit capped, juggling haste and armor penetration, all that stuff.  At some point it gets so complicated that you might as well just use the RatingBuster breakdowns and your noggin’.

A Pawn scale is no substitute for knowing your class mechanics and the particulars of a fight but it is still a useful tool for summarizing the character of items.  I’m a fan.